Pullsar: Starting up.
Pull Stars from Mario Galaxy is just way too much fun, don’t you think? So do I. So I set out to make a game based on that very concept.
I’m doing it in the same vein of openness as Warren Marshall over at Wanton Hubris, where he documented every step of making his Quake 1 editor ToeTag. Okay, maybe I’m taking it a step further and yet another step too far; I recorded the full hour of development I put into this first prototype. In it you might find some neat Core Animation tricks, or at least get you started on your own CA apps. Note though that I’m using a View as a Controller and doing some generally bad design, just to get started quickly. Also, I’ll try to cut it down to the essentials in maybe a five min vid when I have time.
Check out the project site with all the material at http://thirdcog.eu/apps/pullsar.